Raw strength, the Berserker is a master of heavy weapons. The Berserker is adept to using heavy 2-handed weapons to deal massive amounts of damage using AoE spells and powerful weapon skill buffs.
The Assault Berserker is a skilled single target fighter able to stave off attacks with his defensive capabilities. The Assault oriented Berserker is capable of standing toe to toe with a Juggernaut and not flinching.
The Berserker is so filled with Rage that he is able to do massive area of effect damage with their new spells. The Raging Berserker excels in area of effect damage and cares less about single-target damage than the Assault Berserker.
After reaching awakening you will get "Awakened spell points" every 10 levels that you can spend on spells to increase their potency and give them special effects.
These spells will be marked with . Read more here Awakened spells (Dracona/Ildar) and the old Awakened spells (Avuria).
|Spell name||Type||Level||Cooldown||Spell Description|
|Whirlwind Throw||Instant||18||1.5s/2s||Throws the caster's weapon at the target, dealing damage and taunting the target.|
|Brutal Strike||Instant||30||5s/1.6s||Hits the target for a hefty amount of damage.|
|Stomp||AoE||35||2s/1.6s||Does AoE damage to all squares around yourself.|
|Spinning Blades||AoE||45||4s/1.6s||Deals strong damage in a area around yourself and causes enemies to bleed.|
|Brutal Stomp||AoE||90||6s/1.6s||Stronger than Stomp, does damage to all squares around yourself.|
|Annihilation||Instant||110||10s/2.5s||Deals strong single target damage in melee range.|
|Strong Spinning Blades||AoE||175||12s/1.6s||Stronger version of Spinning Blades.|
|Final Showdown||AoE||650||12s/1.6s||Deals strong damage in a small area near yourself and causes enemies to bleed.|
|Smash||Instant||1000||20s/2s||Deals massive damage in a wave in front of you.|
|Relentless Rage||AoE||1500||10s/1.6s||Deals massive damage in an AoE around the caster, and causes hit targets to bleed. Decreases enemies resistance by 10%.|
|Precision Slice||Instant||1500||12s/1.6s||Deals strong damage to a singular target, which increases your resistance by 10%.|
|Precision Throw||DoT||1500||5s/2s||Throws your weapon at the target causing a bleed for 27% of the original damage for 3 seconds. Taunts the target and heals yourself.|
|High Velocity Throw||Instant||1500||8s/2s||Throws your weapon at the target.|
|Berserk||Buff||1500||90s/2s||Receives 35% Movement Speed, 20% Critical Chance, 15% Attack Speed and 10% Damage, but decreases your Resistance by 15%. Lasts for 10 seconds. Obtainable from Cooking Up A Storm.|
If you want sustain over damage first:
1) Restoration > Increases the amount you are healed
2) Vitality > The life steal ability heals you by a percentage of your health, so More health = More healing
3) Arcane > Increases spell damage
4) Strength > Increases weapon damage
5) Haste > Since you are reliant on life steal, haste makes you attack faster, faster attacks = faster healing
6) Precision > Crit chance
7) Runemastery > Increases the damage of your soul rune
If you want Damage over sustain: