The Corsair is a lethal and brazen hybrid fighter. Able to deal damage from a range with their offhand, and strike effectively in melee range.
DAMAGE OVER SUSTAIN FIRST
SUSTAIN OVER DAMAGE FIRST
After reaching awakening you will get "Awakened spell points" every 10 levels that you can spend on spells to increase their potency and give them special effects.
These spells will be marked with . Read more here Awakened spells
|Spell name||Type||Level||Cooldown||Spell Description|
|Flask of Vodka||Resistance||80||120s/2s||Damage Reduction buff|
|Flask of Gin||Boost||80||45s/2s||cooldown reduction buff of 7%|
|Draw Cards||Ammunition||8||120s/2s||Draws a cards, used for ammo|
|Extra shot of Gin||Boost||1500||45s/2s||cooldown reduction buff of 14%|
|Extra shot of Vodka||Boost||1500||120s/2s||Damage reduction buff|
The Corsair rolls his dice, on a 1, 2 or 3 he receives no buff. However, on a 4, 5 or 6 him and his party receive the following buff for 5 minutes:
|Call In The Militia *||Summon||A. 300||90s/2s||Call 4 Blue Coats to your side to help you fight for 15 seconds. (These scale like all summons) This spell can only be used after completing the Cooking Up A Storm Quest|
* - all legendary spells are affected by any type of cooldown reductions including forest gems